Would it be possible to connect a physical track call button via usb to a phone or tablet running SmartRace Connect to act as touching the on screen track call button?
Would it be possible to connect a physical track call button via usb to a phone or tablet running SmartRace Connect to act as touching the on screen track call button?
Thats not possible as far as I can tell. I think the easier way would be soldering a physical button directly to the track. There are manuals on the internet about how to do it. I think it's pretty easy from what I understood.
I know that is easy but ideally I would like the ease of the physical button with the functionality of smartrace. Like it knowing who pressed the button and the penalty system
Ah, okay, I see. That makes sense. I don't think something like this will be implemented though to be honest. You already have the possibility to make the track call button cover the full screen, which should be okay for most cases.
I do use it that way but it has problems that u wouldn't have with a physical button like having to hit it multiple times before it actually stops and if u use penalties it sometimes charges u multiple penalties for hitting it more than once.
Okay, I'm reopening this to keep it in mind. Let me think about it for a bit. Maybe it would be an option to connect external bluetooth keyboards/single buttons to the smartphone and then grab the button signal in SmartRace.
With bluetooth keyboard and bindings would be nice for so many things. I want a big red button on the floor when i stump on it safety car is deploit. Maybe a keybinding tab inside settings. From there you can learn stuff like VSC with Spacebar, menu with ESC. And so on.
As a quick solution any chance to assign one of the phone hardware buttons (iPhone Action Button i.e) to a SmartRace function (i.e. the start/stop button)?
I don't really see how it would be more convenient to press a small hardware button on the device instead of a bigger button directl on the screen to be honest. I also don't really like the idea to add features which only work on one of many devices. :-(
I think the keyboard approach is still the best. You can connect keyboards to pretty much any device, which makes it as generic as possible.
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