Knowing what info is available makes it easier to avoid asking for impossible features. :)
My thought is that if SR actually can get a car's chip ID from the CU, then the "Cars" database would be more of an automatic thing (e.g., ID "xyz" is the red "LaFerrari"). The car/driver "assignments" could even happen automatically when they code the car to the controller.
One can imagine keeping statistics about the performance of individual cars over time, like:
- lap times at speed setting X
- driver 1's performance vs. driver 2 with a given car
- car's performance over time (i.e., time for some new tires/grease/oil?)
- driver 1's performance with car 1 vs. car 2
- ...the possibilities seem endless...
Thanks for listening, and for maintaining progress while you look for a buyer.
Grady
My thought is that if SR actually can get a car's chip ID from the CU, then the "Cars" database would be more of an automatic thing (e.g., ID "xyz" is the red "LaFerrari"). The car/driver "assignments" could even happen automatically when they code the car to the controller.
One can imagine keeping statistics about the performance of individual cars over time, like:
- lap times at speed setting X
- driver 1's performance vs. driver 2 with a given car
- car's performance over time (i.e., time for some new tires/grease/oil?)
- driver 1's performance with car 1 vs. car 2
- ...the possibilities seem endless...
Thanks for listening, and for maintaining progress while you look for a buyer.
Grady
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